Many aspects of the game are made to serve a small community rather than a large one, such as company wars and territory control. Honestly the game is almost designed for this situation to happen. They’ve all developed communities there, and don’t want to lose what they’ve built. I really don’t want to, and I also can’t expect the 10 or so people who are established on my server to move to the new one. I tried logging in today for the first time in a long while, and I’m forced to pick a new server. Me and a couple friends are coming back to the game, and are reconnecting with our old company members, some of whom are also returning or have been playing off and on. Unfortunately, I’m in the same boat as you. On the other hand, you have to deal with queues when the game gets popular. You see the same people around towns, in OPR, chat, etc. On one hand, it allows to develop a relatively close community. Having small server caps is a double edged sword. Eve is another example, different structure and much bigger game world to support the population (every design choice has implications and consequences) but it proves that you can have more players in the same world and a LOT more players in the same place at the same time.Īs others have also said, this issue won’t go away unless the underlying structure/technology is addressed, we’re going to have this issue in perpetuity every time there’s a significant population change either up or downwards. There are examples of other games that handle player load a LOT better, Black Desert Online is one great example that others have shared. I agree with a lot of what’s been said in this thread, there’s an underlying technology issue if the servers can’t handle bigger populations, the server cap is on the smaller end of the spectrum for an MMO and yet we still have huge performance issues when you get more than 30-40 people in the same place at the same time. I also recognise this isn’t an approach that will work for everyone, that’s just how I am dealing with it.įrustrating when we as a group still share discord, even on voice together, they’re the group I discuss builds with, talk about the game, share tips and tricks etc. I don’t know whether my patience will run out first and AGS will lose me as a customer again or whether it will work out. ![]() They don’t want to move, and who can blame them, they’re on a well populated server with a vibrant economy and lots going on - why would you risk that to move to a quiet server where it’s a gamble whether the population rises to the point that it also has a vibrant economy and lots of action.įor what it’s worth I decided to see whether I could really get into the game again and enjoy it for it’s own sake without my friends, and be patient to see if the situation changes in the future and I will be able to transfer at that point. I’m in pretty much the same boat, came back to find friends had moved servers and now I can’t join them.
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